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Vikingdorp

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Devlog

  • Save game in webGL
    July 10, 2026 by mksrt#Errors, #Online, #Wegl
    Today I’m releasing the Android version of the game, where saving and loading work. Yesterday, I tried using playerprefs and IO in the WebGL build, but I can not make it work. As for playerprefs, ev... Continue reading
  • boiled over
    July 06, 2026 by mksrt#2d, #Errors
    I finally had time to write this post… So, regarding the development of the vikingdorp project. The original idea was to create a game where the main objective would be to create a group of units an... Continue reading
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Updated 10 days ago